Interview With ‘Loki’ and ‘Rick and Morty’ Writer Eric Martin Part Two: Dealing With Criticism From Studios and Fans
Weโre back for the second part of our interview with Rick and Morty and Loki writer Eric Martin! Read on for more on his personal writing process and advice to those looking to break into the industry!
Have you received feedback or criticism in terms of how youโve handled writing certain characters and themes that you canโt personally relate to in certain ways (ex. Sexual orientation) and how do you โtake it inโ? Are you able to separate those kinds of critiques from โpettyโ attacks (ex. trolling)?
EM: I want to listen to it all and take it all in, and really try to internalize any kind of criticism; especially if you see it repeated [you want to] find the validity, I want to try to find the validity. And then also [with] something like Loki, I am just one of many voices in there, and certainly did not have the kind of control to, like, dictate certain things. And so with that, itโs like Iโm looking at it from a little bit afar, so thatโs not quite as personal [as opposed to a situation where] I was the sole author; I was not the sole author of [Loki].
Iโm always trying to see if I have a blind spot on something, right? And I donโt think itโs always so clear [at] the time; I think I try to not make a judgment on something that’s unfinished. If somethingโs not done and people donโt know the full context, people are making lots of assumptions and everything. So I want to always give it time and, you know, step back, but Iโm listening; I listen to everything because I do want to know. Because to me, writing is just a constant evolution of self and just trying to put more experience into myself so I start to understand the world better and understand every individual a little bit better.
So Iโm just looking to take it all in, hear it, react to it, but not spin out over it. I want to just understand it […] Iโm always looking for an opportunity to grow as a person, right? And I just look at it in the same way.
Can you recall a time your outlook was changed after receiving this sort of feedback on your work?
EM: Iโve had a lot of scripts where people have thought they were written by a woman and they had a different response to them based on that. I think if you write [even] just with a female lead people will assume that youโre a woman because your lead is female, and a lot of times people will just write along the lines of โmaleโ, โfemaleโ, โnon-binaryโ, whatever they themselves are. And because that is so common people just automatically assume that, but also being able to write multi-faceted people characters, people just assume that men can’t do that.
But that’s the thing, people might see a white man but they wouldn’t know that I was raised by three women and they wouldnโt understand that I might actually have a certain understanding of American women of a certain age because of my life experiences, and Iโve definitely had some of those where people were surprised that certain things were written by me because I’m not what they saw what is in their head already as to who the person would be to write something like Iโve written.
Speaking of feedback, how do you deal with notes from a studio youโre working with that a script needs changes? How does that differ from audience criticism?
EM: Iโve definitely had to deal with that in both features and TV where itโs like all of a sudden something has to just change completely. [I] give myself time to mourn and be like, โugh no that was terrible, that was good! They don’t understand! Blah blah blah,โ and then wake up the next day and try to find an opportunity in it, and thereโs always an opportunity. Every note that you hate is actually an opportunity to make the thing better, because youโre gonna rethink what you had, and now youโre gonna put some more work into it and elevate it up. Thatโs how I always try to look at it, like, โalright, how do we let this make it better?โ
But I just mourn it first, and then just jump in and do the work. It sucks you have to toss a lot of things out, but if I can just sit there dwell on it for just a little bit but then just try to control the situation by working on it, I can come to terms with it and just keep moving on.
What is your โmourning processโ like?
EM: By the next morning, I have to be over it. I run a lot and Iโll usually just go for a run and just think on it and by the time Iโm done running I will have gotten somewhere where I’ve worked through those feelings and just that panic and just awfulness of, like, โno, all is lost!โ And then the moment that first new idea comes in, and itโs like, โokay, alright, alright, there is a way. This isnโt hopeless,โ and as long as I have that little bit of hope, Iโm okay.
Do you normally have a feeling that your work is going to get criticism from studio executives before it does? Do you ever have backup ideas ready to go just in case?
EM: It depends; there have been times when I knew something was never gonna make it, and there were other times when I thought something wouldnโt and it sailed right through. You canโt always predict it, but yeah, there have definitely been times when something will just feel like, โthis is never gonna make it,โ and it might be because I donโt think itโs very good as is, or it might just be too ambitious. And I havenโt always been able to predict on either of those.
Sometimes I will not have thought about things from a certain perspective, and when somebody calls it out itโs like, โohhhh. Thank you!โ Like, that hurts, because now I have to do all this other work, but nobodyโs perfect the first time out [of] the gate, right? Weโre all on this journey to be better, and that goes along with the writing too. You canโt just expect everything to be perfect the first time, and itโs okay if it isnโt. I put a lot of pressure on myself to make something perfect, and so thereโs always that little bit of a sting, like, โoh yeah, itโs not perfect,โ when somebody reminds you of that, but, โthank you for pointing out that itโs not perfect; I had reached the point where I couldnโt see what was good or what wasnโt in that area, and now I have a chance to actually make this better, and learn a little something.โ
Do you normally look at audience feedback on your projects right away, or do you let things simmer for a bit?
EM: [On] every social media platform, the people are in a bit of an echo chamber thatโs very big and very real to them […] Reading whatโs on Twitter, you might get a totally different response than something that might come in when youโre just talking to people in everyday life. And we all have an echo chamber, right? We all have some sort of thing around us where weโre surrounded by people [who] think similarly to us, and so theyโre [probably going to respond] more favorably to something that you do than the average person, and so you have to get out of that.
And so I listen everywhere to everything as much as I can […] I think all the online stuff is completely valid, but itโs not more valid than just talking to people out on the street and hearing people face-to-face, their response to things. Because Iโm always fascinated to hear when people just start talking about something, and they might not know Iโve worked on [that thing]. Thatโs always really interesting.
How much do you take fan feedback into account when working on the next installment of a project?
EM: I think everybodyโs listening to everything, but you have to pick and choose what you allow to drive things and what you donโt. I think itโs just [a matter of] constantly weighing things, just having that innate feeling; everybody in those rooms, theyโre all very sensitive people; thatโs why you can do that work and wear the skin of another person and many other people, itโs because you’re very sensitive by your nature.
And I think with that you are consuming everything, youโre internalizing everything thatโs coming at you, so thereโs going to be the conscious and the unconscious version of that, right? Some of it you wonโt even realize [is] altering the path of what youโre doing, and then there are things that are very much talked about. But for the most part, Iโm a believer in [not giving] people exactly what they say they want because they donโt actually want that.
There are a lot of different versions of that, and I think itโs like, Iโm always listening for the emotion, the emotion people want. [Iโm less interested in] specifics, like people say, โI want this person to do that!โ […] I step back and am like, โbut why do you want it?โ Because we work in the feelings business; I want to know what the emotion is that they want out of that, thatโs what Iโm trying to understand. And itโs like, okay, letโs get to that emotion; thatโs the important thing.
Do you have any advice for aspiring sci-fi writers about setting up a good framework for the โrulesโ of their fictional universe?
EM: I think you just have to put the time in. You have to have a lot of conversations, a lot of arguments, and you just put all of that in there and itโs just going to be time-consuming and thatโs okay. I think in general for people that want to write, cut yourself some slack, and know that itโs hard, and thatโs okay. […] Itโll never not be hard, youโll just get a little bit better at it.
But for the world-building stuff, just do a little bit at a time. Give yourself an anchor, and just keep building from there, because when youโre looking at that blank page [and] you know you have to build this whole world, it can be really intimidating. But if you just give yourself some little things that you can anchor, and just keep building from there, and know that you might even change the very first thing you anchored on later on [and] thatโs fine. Just keep building, just keep moving forward, keep working, and youโll get there.
Youโve also been a producer; what has your experience in that role been like?
EM: For me […] being on set is a very specific job. Youโre there to make sure the story continues as it was written, and make sure if a line is changed – like somebody improv’d something – the important information still gets out, and that there is somebody there protecting that continuity.
A lot of itโs just being that person [whoโs] there to โput out a fireโ, right? โThis line isnโt working, there are 200 people sitting around waiting – write something new!โ Sometimes you have to do that. And that can be a pretty exciting [and a] pretty nerve-wracking thing.
There have definitely been situations where, like, maybe a major actor was doing something with a day player, and the day player was having maybe a little stage fright working with this major actor, and itโs like, โokay, how can we make this section of dialogue more digestible [and] easier to read [and] still get this same information out?โ And then you have to do that, whereas, like, in the safety of your house when youโre on your laptop you might be able to sit there and work on that for half an hour to get the right thing, but when youโre on set itโs like, โIโve got 30 seconds to write this!โ [And then itโs like,] โokay, here, try this.โ Thatโs how that will function a lot.
And then thereโs also, like, working with the actors, working with the director, working with the producer on a myriad of different things, any kind of different problem that pops up. I look at production kind of like going to war; itโs wildly inefficient and itโs something where a lot of people just had to come together real quick to achieve an objective, and youโre all just thrown into this thing and you just have to try to help the best you can to get it down the line.
Itโs a lot of responsibility, itโs an honor, you know, a lot of people will have worked really hard to get those words on those pages and you just want to see it through in the best way possible. You just hope that everybody feels proud of what ends up on there, and just fight to make the best thing possible. I really respect the work that everybody does, and I respect the whole process, and I enjoy the collaboration so much, and so it feels like a real honor to be able to see that through.
What are your goals moving forward in your career?
EM: I just want to tell emotional stories, complicated human emotions portrayed in a way we can all expand our humanity and find the ways that we kind of interconnect and just explore the human condition. I mean, I know that all sounds pretty ridiculous, but thatโs whatโs so interesting to me about it all, just exploring humanity and people.
For me itโs just all about emotion, thatโs what I love exploring, especially complicated stuff where it isnโt just so, like, clearly down the middle of what somebodyโs supposed to be feeling, like loggerheads where itโs like: somebody feels one way, somebody feels another way, and they canโt find that alignment and that kind of conflict in there. I like feeling that gutting version and then finding the positive that can come from that as well. And itโs just like a dirty mess to somehow get through life, but you feel all the big stuff, all the small stuff, and then you get there at the end and it was all worth the ride. [I like] just getting in there and not being afraid to make things a little sad, because you canโt get that happy without that dark sadness, right? Like the happyโs just not worth much [without it].
I love those really old Disney movies where like, theyโre a little scary and sad and dark. Bambi? That made me cry as a kid but still, I loved to watch it, and thatโs the thing, itโs okay to feel a lot of different emotions, and itโs good to feel sad sometimes, it makes the happy really pop and be so much better!
That’s it for my two-part interview with Eric Martin! If you missed the first part, it’s available to read here.
The first season of Loki is currently available to stream on Disney+, and Rick and Morty episodes are available on Hulu and HBOmax.

